it would be better i think if there is more difference between the damage of your attacks for example iam a soldier and i standart hit like 126 or somethin everytime it would be better if i would hit like 110-140 or somethin you know and then every class has a bigger of smaller gap between de minimum damage and maximum damage and then if you do that it would be a good idea to make some new items to upgrade minimum or maximum damage ;)
