SmilingBandit 23-7-2008 06:12
Suggestion about the Game. (Technically and Gameplay)
First of all the Gameconcept is very good. I played other pet like Sprite-3D-MMOs and all did not compare to this one.
Color "[color=Blue]Blue[/color]" added to the most important Ideas of the given Categorie.
Anyway here are my things to improve:
[b]Technically:[/b]
[list]
[*]Implement a 1280*1024 Mode (Which can be activated in the config.ini but the splash screen and the encounter background are displace.) Should be not to difficult.
[*]Fit the Monster and NPC Names in the boxes during Combat. The names are to long the boxes to short.
[color=Blue][*]Align the NPC Names on the Map so you can see the Position Smilie or Icon and read the Name correctly. (Avoid overlapping)[/color]
[*]Make the chat windows resizeable in wide not only in length.
[color=Blue][*]Implement a Damage/Threat Meter for a Party.[/color]
[color=Blue][*]Make the Bars/Icons/Map etc. Moveable or allow more HUD-Interface Variantions.[/color]
[/list]
[b]Gameplay:[/b]
[list]
[color=Blue][*]All Quests should yield Experience like in all other Games.[/color]
[*]Increase the Actionbar to double Lenght or allow to display more than 1 collum of the actionbar.
[color=Blue][*]Allow everyone in a Party to use gathering Skills.[/color]
[color=Blue][*]Allow everyone in a Party to sell items and accept quests.[/color]
[*]Implement an Option to display negative HP and Mana Score Values other than positive ones.
[/list]
[b]Minor Ideas:[/b]
[list]
[*]Maybe implement a Pet visual Growth-System. So the pet size depends on its actual level. (Small at low level, normal at higher level atc.)
[*]Implement more Hairstyle and maybe some bodyshapes for players.
[color=Blue][*]Try to correct the spelling Mistakes for the english translation.[/list][/color]
[b]Balancing:[/b]
[list]
[*]Implement low level 20-25 blue Recipes for Manufactoring.
[color=Blue][*]Implement drop blue Cooking-Recipes.[/color]
[color=Blue][*]Change the Mana-Gain on some Armors (Hunter/Assasin) into something usefull maybe Agility.[/color]
[/list][*]Drastically Reduce the XP Gain of Manufactoring. Alone with making Rolls/Cloth/Bullets you can level up 1 or 2 Steps. Your Gatheringskill will be far behind. I would cut the XP Gain in half or in thrid at least!
[[i] Last edited by SmilingBandit at 19-8-2008 04:49 [/i]]
SmilingBandit 9-8-2008 20:39
Ideas Updated.